The story: ...Yeah there is none, the only thing is that you have to defeat bosses and get a village full of
people so they can help you.
LOOK AT THIS! |
-Pickaxe= almost everything.
-Axe= Wood in general.
-Hammer= Crystal Hearts and walls.
but as you go along you get ridiciously strong and you get all kinds of items and armor, let me explain.
-When you begin you find copper and make copper weapons and armor(THEY ARE PATHETIC)
-Then you get Iron and the iron weapons and armor are slightly better.
-And then suddenly GOLD!, unlike Minecraft the gold is actually useful, only problem is it looks goofy.
After getting some Gold you are going to need anvils and furnaces to craft everything you are going to need.
When those bosses are killed you get some shadow ores and shadow scales, use them to create a Nightmare Pickaxe and Shadow armor, after this you have to get to the underground until you find...
Hell is full of monsters and a new ore called the Hellstone ore, use it to create the best things in the game, then you do some kind of ritual and fight the ultimate boss, Wall of Flesh, believe me this battle is tough but beating awards you with something, something that you must wait to know...
My personal favorite weapon. |
The Graphics:
The Music:
Well the music is OK, the main theme is enjoyable and the other themes inspire adventure and exploration.
The replay Value:
Unfortunately this is where Terraria falls flat on its face, after 1.1.2 Re-Logic gave up on terraria, not updating it anymore and that sucks, while the multiplayer is pretty fun and the variety is all right it doesnt have the same feeling of adventure that Minecraft has.
The Conclusion:
While Terraria is a fun experience overall, it lacks the elements that can make the game perfect and for that the game is only OK, if you have some friends to play with or just want to try something diferent, give it a shot.
7/10
A 7 means the game is pretty good, while not perfect the game is still enjoyable.
COPYRIGHT MINECRAFT AND TERRARIA DO NOT BELONG TO ME.
-Peabody.
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